NEWS AND EVENTS
5-28   Saltcon 2017!
We are looking forward to coming back to game with our friends at Saltcon, and hope to have a new prototype to demo! Come find us at the show! saltcon.com
MEET OUR TEAM!
Midnight Campaign is a very small operation, chiefly run by Rob and Aubrey Hicks, but with the help and support of a great many friends and playtesters as well as a handful of freelance artists that have been working with illustrations for various projects.
Click the titles below for more information on each of us:
Rob is our lead game designer, writer and colorist, and sometimes fills the role of illustrator and programmer.
in addition to contributing as much as he can to the production process. Lately he's been picking up marketing and distribution as well. By day, he works as a mental health counselor for a substance abuse treatment facility. That's a lot on one plate, so please forgive him if it takes a bit for him to get back to you. Also, he's a little crazy, and more than a little scatterbrained. Go figure, he's a therapist.
Aubrey is our Creative Director, lead designer, and general manager of all the details.
She has also done some illustration, as well as all of our logos and iconography, making it primarily her
job to make the Mayhem book look good. She also has the great responsibility of reigning in Rob's megalomania, which is not a small task. By day, she works as a graphic designer, which gives her great expertise in all of our production and printing processes. Because she's a massochist and decided to declare war on sleep, she also acts as a director in local youth theater.
Allison works diligently as a copy editor and frequent playtester. She is responsible for murdering over-ambitious commas and notifying us when text makes no sense. (Which is surprisingly common.) Her job is very important, bringing sharp organization and consistency from literal chaos. Also paints figurines.
Shannan is a good friend and freelance illustrator, who does commissions
for our project and others, including various gaming and video game projects.
Check out her deviantart for exmaples of her work, and contact her if you like
the art you see in Volume 1 of Mayhem. Chances are it's hers.
>> SHA'S DEVIANTART
Rui is a contact that we met through the webs, considering he lives a little out of town.
His character sketches helped push Mayhem Volume One to completion, and he is also available for
contract work. Check out his deviantart page in order to contact him for work.
>> RUI'S DEVIANTART
We met Sandy through an art intenrship offered through Salt Lake Community College, and have been increasingly
impressed with her hard work and dedication. Sandy has a great attitude, good sense of humor and a great eye for fantasy character illustration. Her art will be featured prominently in Mayhem Volume Two, and she can be contacted for further work.
>> SANDY'S EMAIL
Anna is a very talented local artist who we met through the SLCC internship, and has also been working with us on Mayhem Vol 2. While she has not done quite as much work for us as some of our other artists, the quality of her art is really spectacular. We look forward to seeing more of her work, and she can be contacted for freelance illustration.
>> ANNA'S EMAIL
We also met Jynette through the SLCC internship, and has been hard at work doing fine illustration for the 17 trials of queen mab. The fine-painted style of this book reflects the artistic design and sharp eye that Jynette brings to the project, and we really look forward to making this book available later this year. While she is very busy with her own graphic design work, she is available for freelance contract work.
>> JYNETTE'S EMAIL